medidas

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 14242.8
cameraFarRange (float): 1000
cameraFov (float): 65.4705
cameraNearClip (float): 1556.1
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.901273, 0, 0.433252, 2629.31}, {0.433252, -0, 0.901273, 593.124}, {0, 1, 0, 1398.07}, {0, 0, 0, 1}] channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2999] displayWindow (box2i): [0, 0, 2999, 2999] gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1
tiles (tiledesc): [64, 64] type (string): “tiledimage”

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayAtmosphere.A (half)
VRayAtmosphere.B (half)
VRayAtmosphere.G (half)
VRayAtmosphere.R (half)
VRayBackground.A (half)
VRayBackground.B (half)
VRayBackground.G (half)
VRayBackground.R (half)
VRayCryptomatte.A (half)
VRayCryptomatte.B (half)
VRayCryptomatte.G (half)
VRayCryptomatte.R (half)
VRayDenoiser.A (half)
VRayDenoiser.B (half)
VRayDenoiser.G (half)
VRayDenoiser.R (half)
VRayDiffuseFilter.A (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex.A (half)
VRayExtraTex.B (half)
VRayExtraTex.G (half)
VRayExtraTex.R (half)
VRayGlobalIllumination.A (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.A (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.A (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlReflectHilightGlossine.A (half)
VRayMtlReflectHilightGlossine.B (half)
VRayMtlReflectHilightGlossine.G (half)
VRayMtlReflectHilightGlossine.R (half)
VRayNormals.A (half)
VRayNormals.B (half)
VRayNormals.G (half)
VRayNormals.R (half)
VRayRawDiffuseFilter.A (half)
VRayRawDiffuseFilter.B (half)
VRayRawDiffuseFilter.G (half)
VRa

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